Thrilling Adventure Hour Wiki
Thrilling Adventure Hour Wiki
Advertisement

In The Cross-Time Adventures of Colonel Tick-Tock, the past, the present, the future - these three elements make up time, as we know it. But time as we know it is in peril. The timeline is under constant siege by anomalies, enemies of chronological order and natural time disasters.

Anomalies[]

  • Time Fissures[1]
  • Switcheroos[1]
  • Connecticut Yankee Syndrome[1]
  • Paradoxical Plasmosis[2]
  • Time Traveller's Wife-ism[2]
  • Butterfly Effects[2]
  • Paradox Mumps[3]
  • Self-Grandfathering[3]
  • Groundhog Day-ism[3]
  • Chicken-Egg Dysphasia[4]
  • Post-Shadowing[4]
  • Minute Hand[4]
  • Fast Forward[5]
  • Reverse Psychology[5]
  • Pregnant Pause[5]
  • Stopwatch[6]
  • Day-for-night[6]
  • TARDIS Envy[6]
  • Minute Rice[7]
  • Clock Watchers[7]
  • Watch Clockers[7]
  • Birthday Atrophy[8]
  • Retrospection[8]
  • Spontaneous Evolution[8]
  • Déja Flu[9]
  • Time Ripening [10]
  • Lost Time[10]
  • Time Stamp[10]
  • Loopus[11]
  • Forty Second Streets[11]
  • New York Minutes[11]

Enemies[]

  • Time Seditionists[1]
  • Time Separatists[1]
  • Time Secessionists[1]
  • Greenwich Meanie[2][6]
  • Aunty Meridian[2][4]
  • Quantum Leopold[2]
  • Professor Tomorrow Q. Yesterday[3]
  • Time Termites[3]
  • Local Laws of Physics[3]
  • Timeline Secessionists[4]
  • Historical Revisionists[4]
  • Time Tablers[4]
  • Meridian Prime[5]
  • History Repeaters[5]
  • Week Enders[5]
  • Hourglass figures[6]
  • Months of Sundays[6]
  • Reverse Engineers[6]
  • Time Wasters[7]
  • Speed Snails[7]
  • Nicolas of Time[7]
  • Forward Thinkers[9]
  • Time Arsonists[9]
  • Temporal Surgeons[9]
  • Sandinistas of Time[8]
  • Watchdogs[8]
  • The Tardy Party[8]
  • Devils of a Time[10]
  • The Seven-Year Snitch[10]
  • The Christmas Party[10]
  • Time Slugs[11]
  • The Coo-coo Clock[11]
  • Millennials[11]

Time Disasters[]

References[]

Advertisement